Select an object and go to Effect > Rasterize. When applying anti-aliasing in the Save for Web & Devices panel the entire export gets the same anti-aliasing method but you can apply the anti-alisaing on an object level. I just wonder, is there any method of having art elements treated with Art Optimized rendition and text elements treated as Type Optimized – all in the same go?īelow is an example showing how the logo mark appears good in one optimization (art) and the logo text appears better in the other optimization (type), in which I'd have to save two files and bring them into Photoshop to manually mix the good parts together : Just in order to get what I was looking for in the first place: OPTIMIZED art … in other words, "art" rendered Art Optimized and text rendered Type Optimized.įactor in that I often make various different sizes transparent versions and opaque versions saved in various formats … and you have some SERIOUS™ time waste right there. Then, I have to place both rendered images on two layers in Photoshop, cutting off the Art Optimized portion from the Type area, and vice versa. ![]() I often have to export two versions one *_art_opt.png and one *_type_opt.png when making e.g. ![]() (Well, I guess that could be a subjective topic, but it's irrelevant to the discussion – let's just stay true to the fact sometimes you prefer one or the other, and often (here's the gist of the whole thing) you prefer both schemes treating their intended elements, respectively, right? Unsurprisingly, Art Optimized excels for anything but text, whereas Type Optimized is often a lot better at rendering text/fonts. ![]() When exporting for web in Illustrator, there's the ever familiar Art Optimized and Type Optimized rendition schemes (apart from None).īoth schemes have their own perks on different types of elements.
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